MXKhronos/Rise of the Dead (2024)

Rise of the Dead is a Roblox MMORPG developed by MXKhronos. It includes a variety of weapons, skills, enemies, missions, and gamemodes. The player must explore an apocalyptic world plagued by a parasitic virus to help survivors and loot for resources to obtain and modify equipment to defend against zombies who are evolving with special abilities and factions that are fighting for survival with other players.

Contents

  • 1 Gameplay
  • 2 Weapons
  • 3 Skilltree
    • 3.1 Skills
  • 4 Trivia
  • 5 Gallery

Gameplay[]

In Rise of the Dead, players start the game by being woken up on a bridge by a survivor days later after a supposed accident that caused them to faint and lose their memory prior to the outbreak, which began in 2016. They are later taken to a safehouse after an explosion occurs on the bridge. From there on, the players must advance through the game by acquiring, leveling up, and modifying weapons and equipment, collecting and buying resources and items, defeating enemies and bosses, completing gamemode maps, and completing story and side missions to face the inevitable truth about the outbreak.

Weapons[]

  • Pistols: P250, CZ75-Auto, Tec-9, Revolver 454, Dual P250, M9 Legacy, and Desert Eagle.
  • Shotguns: XM1014, Sawed-Off, Mariner 590, and Rusty 48.
  • Submachine Guns: MP5, MP7, CZ-Scorpion EVO 3, and Vector X.
  • Rifles: M4A4, AK-47, FN FAL, and SR-308.
  • Heavy Machine Guns: Minigun and Desolator Heavy.
  • Snipers: AWP and Rec-21.
  • Launchers: Flamethrower, Grenade Launcher, AT4 Rocket Launcher, Tactical Bow, and Arelshift Cross.
  • Melee
    • Edged Melee: Survival Knife, Machete, Chainsaw, Fire Axe, Jack's Scythe, and Keytar.
    • Blunt Melee: Spiked Bat, Crowbar, Sledgehammer, Naughty Cane, and Shovel.
    • Pointed Melee: Broom Spear, Pickaxe, and Boomerang.

Skilltree[]

Skilltree is the game mechanic in Rise of the Dead that can be earned by leveling up weapons. The skill tree is broken down into three sections: Authority (aka. Offensive), Endurance (aka. Defensive), Synergy (aka. Teamwork).

Authority (aka. Offense)
Demonstrates power and ability to control. Aggressive/Offensive skills benefit aggressive lone wolves in combating the environment and enemies.

Endurance (aka. Defense)
Increase agility and stability, resulting in defensive gains for the lone wolves to take more and endure longer in the environment or against enemies.

Synergy (aka. Teamwork)
Gain tremendous benefits from working as a squad, gaining both offensive and defensive skills as long as the group stays together.

Skills[]

Valid as of version 1.4.5.

There are 11 available skills that can be upgraded. The effectiveness of these skills depends on the number of times they are upgraded. Each skill can be upgraded five times and costs a certain number of perk points per upgrade.

The upgrade format for each skill will be as follows: Lv1, Lv2, Lv3, Lv4, and Lv5.

  • Skills under Authority
    • Night Owl (Stealth) - Reduce the range of enemy detection by (10% / 23% / 36% / 49%/ 75%) for the first (1 / 1.8 / 2.6 / 3.41 / 5) minutes of the night.
    • Trained in Arms (Accuracy) - Increase the equipped weapon's accuracy by (10% / 15% / 20% / 25% / 35%).
    • Agile Recovery (Faster recovery from debuffs) - Movement impairment debuff duration reduced by (15% / 20% / 25% / 30% / 40%).
    • The Swordsman (Melee damage) - Increases melee damage by (10% / 15% / 20% / 25% / 35%).
    • Over Heal (Medkit over heal) - Heal over max health by 35 + (10 / 18 / 26 / 34 / 50) health.
    • Weak Point (Higher critical damage) - Shooting weak points increases the damage by 2 + (0.1/0.25/0.4/0.55/0.85) times.
  • Skills under Endurance
    • Morning Bird (Regeneration) - Gives players (0.5 / 0.8 / 1.11 / 1.4 / 2) health per second for the (first 1 / 1.8 / 2.6 / 3.41 / 5 minutes of the day).
    • First Aid Training (Efficient Healing) - Using medkits are (10% / 20% / 30% / 40% / 60%) faster.
    • Efficient Metabolism (Increase duration of food) - Increases the duration of food by (15% / 20% / 25% / 30% / 40%).
    • Engineering Degree (Faster workbench construction) - Decreases the time required to build blueprints by (15% / 20% / 25% / 30% 40%).
    • Remarkable Resilience (Fast Recovery when heavily damaged) - Regenerates (20% / 23% / 26% / 29% / 35%) of max health when the player falls below 15% health. 2 minute cooldown
    • Toughening Up (Life-leech for Armor) - When your armor is more than 0, every percent of damage dealt to your enemies recovers (0.01 / 0.02 / 0.03 / 0.04 / 0.05) armor points. Costs 20 points per level. Damage that exceeds 100% will still count for armor regen, no kill like overkill.
  • Skills under Synergy
    • Requesting Backup (Increased healing with squads) - When a player drop below 35% health, heal up to 50% / 55% / 60% / 65% / 75%) the health of the squadmate with the highest health.

Trivia[]

  • Rise of the Dead was previously in its legacy version until 2017-2018, when experimental mode changes broke the game, which gave Khronos the opportunity to entirely remake the game.

Gallery[]

Thumbnail of Rise of the Dead.

Thumbnail of the W.D. Warehouse world.

Thumbnail of the W.D. Underground world.

Thumbnail of the W.D. Mall world.

Thumbnail of the Bandit Helicopter Boss.

Thumbnail of the Investigation mission.

Thumbnail of the Double Cross mission.

Thumbnail of the Factory Raid.

Thumbnail of the Tombs Raid.

Thumbnail of the Railways Raid.

Thumbnail of the Sector F Survival map.

Legacy Thumbnail of Rise of the Dead.

Legacy Thumbnail of Rise of the Dead.

MXKhronos/Rise of the Dead (2024)
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