The updated OStim NG Troubleshooting Guide (2024)

This article is intended for OStim NG. OStim Standalone version:https://www.nexusmods.com/skyrimspecialedition/articles/5680.

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OStim NG Troubleshooting Guide - Frequent Issues

When I start a scene, the characters are just standing idle and doing nothing.
Verify if you have made one of the following mistakes:

1)You have the wrong versions of the dependencies for yourSkyrim: Special Editionversion.
Solution:Skyrim: Special Editionversion 1.5.97 is known as SE andSkyrim: Special Editionversion 1.6.x is known as AE.
Even if you only bought "Skyrim: Special Edition", the latest version of it (1.6.x) is known as AE.
Download and install the compatible versions of the dependencies according to theinstallation guide.

2)IncompatibleOSAversion or you are usingOSex.
Solution:The compatibleOSAversion is "OSA for OStim":https://github.com/VersuchDrei/OSA-SE/releases.
OSexis not compatible withOStim NG, useOpen Animations Romance and Erotica.

3)You are overwritingOpen Animations Romance and Eroticawith something that is breaking it, such as the additional animation packs.
Solution:make sure the load order is according to theOpenSex Addon Hubmod description.

4)PapyrusUtilis being overwritten.
Solution:Make surePapyrusUtilwins all conflicts (if there is any).
ForMO2, make sure you are sorting your mod list on the left side of the screen by Priority. MovePapyrusUtilto a greater priority.
ForVortex, go to theManage Rulesscreen, search forPapyrusUtiland select "After All".

5)You have installedOStim NGon a current save in which you previously installed an incompatible version ofOSAorOSex.
Solution:Check if it works properly on a new game. If it does, clean your current save (instructions at the bottom of this article).

The MCM menu is empty.
There is no MCM menu for OStim.

First of all, make sure you have the correct versions of all the dependencies for yourSkyrim: Special Editionversionaccording to theinstallation guide.

If you haveCampfireorSimply Knockinstalled, make sure it is not overwritingPapyrusUtil.
Only after you have confirmed this, if it still doesn't work, try these solutions:

1)MoveOStim.espto the bottom of your plugin load order;
2)Wait 3 minutes in game. InstallMCM Kickerfor possibly speeding this process up. Also getPapyrus Tweaks NGand enable the Speed Up Native Calls tweak for faster script performance (experimental, do it at your own risk!).
https://www.nexusmods.com/skyrimspecialedition/mods/36801
https://www.nexusmods.com/skyrimspecialedition/mods/777793)Start a new game;
4)Reload the save, save, close and reopen the game;
5)ReinstallOStim NG;
6)Install the previous version ofOStim NG, save, and install the latest one on top of it.

"OStim not ready or installation failed".
This error happens when...
1)You have the wrong version of a dependency or it is being overwritten. Make sure your requirements are correct according to theinstallation guide.
2)Check if the folderC:\Users\(username)\Documents\My Games\Skyrim Special Editionis set to read-only. Disable read-only if it is.
3)You have a lot of script lag andOStim NGis taking forever to initialize. See if it works on a new game and, if it does, clean your existing save.Also getPapyrus Tweaks NGand enable the Speed Up Native Calls tweak for faster script performance (experimental, do it at your own risk!).
4)On the title menu, open the console and type "coc qasmoke". This will load you into an area with less script load and may helpOStim NGinitialize properly.
5)See if you have a file\Documents\My Games\Skyrim Special Edition\JCUser\ODatabse.json. If you do, delete it, so thatOStim NGwill generate a new one when you restart the game.
6)You may get this issue whenSexLabis installed; try disabling it.
7)Removing all archives ofRaceMenuand reinstalling it has resolved this issue for some users.

Characters are redressing in the middle of the scene.
You have installed3BAorBHUNPbody.
By default, these mods bind the same keys asOSA. The solution is torebind the hotkeysin the3BA/BHUNPMCM; you may bind them to Esc in order to unassign them.

"OStim: unknown animation class: . Please report this to the dev!".
This error happens whenOStim NGcalls for an animation that does not exist. This can happen if...
1)You are using an oldOStimmod that is calling for an animation that doesn't exist anymore (such asOSexanimations).
2)You are overwritingOpen Animations Romance and Eroticawith something that is breaking it, such as the additional animation packs.
Make sure the load order is according to theOpenSex Addon Hubmod description.

Facial expressions are static or not working.
Confirm thatMFG fixis the correct version for yourSkyrim: Special Editionversion.
Make sure thatMFG fixis not being overwritten.
If it's exclusive to the player try opening and closing RaceMenu.
Try on a new game. If it works properly there, clean your existing save.

When an OStim scene ends, I cannot control my character, the keyboard doesn't work, and/or the camera is not working properly.
Most likely you are using an incompatible version ofConsoleUtilSSE.
The only version ofConsoleUtilSSEthat works with OStim NG isConsoleUtilSSE NGmaintained by VersuchDrei.
https://www.nexusmods.com/skyrimspecialedition/mods/76649
Do not use other versions of ConsoleUtilSSE, they are incompatible and causes issues.

OStim seems to work, the scenes start, but there are no navigation options.
Do you haveImmersive HUD,SkyHUD, orSurvival Control Panel? Mods that hide HUD elements will also hide the OSA UI. Press the "Show HUD" hotkey of your mod in question, or make sure it otherwise does not disable "HUD Indicators".

The game crashes (CTD) when starting a scene.
Make surePrecisionandRaceMenuare updated for yourSkyrim: Special Editionversion.

Scenes do not work when lying down or using a bed.
You may be overwritingOpen Animations Romance and Eroticawith something that is breaking it, such as the additional animation packs.
Solution:make sure the load order is according to theOpenSex Addon Hubmod description.

Characters are misaligned.
How to fix misalignment?
1)RaceMenuscaling: OStim NG can account for changes in height scale through RaceMenu, but not the scaling of individual nodes. If you have changed the scale of individual nodes, undo those changes.
2)FK Diverse Racial Skeletons: This mod has been reported to cause misalignments. If you have it installed, try disabling it.
3)Mu Joint Fix: If you have Mu Joint Fix, make sure you have version 2.0.0 or greater. Versions earlier than 2.0.0 causes misalignment in OStim.
4)OAlign: Remove OAlign if you use it. Recent OStim NG features are not compatible with it. Even if you disable OStim NG penis angle and scaling, OAlign is a mod only useful for taking screenshots; there are reports of memory leak issues so it's not recommended for normal gameplay.

Reminder: Incompatible ModsThe following mods areincompatiblewith OStim NG:
  • OSex,OSexanimation packs,Unofficial OSex Bug Patch;
  • OSAthat is notOSA for OStim;
  • AnyConsoleUtilSSEversion that is notConsoleUtilSSE NG.
  • Conditional Expressions - Subtle Face Animations(this versionis presumed to work).
  • FK's Diverse Racial Skeletons.
  • Racial Body Morphs Redux SSE AE - FKDRS - Diverse body types and height by Race and Gender.
  • Immersive Interactions Teleportation Bug Fix.
Reminder:Clean save procedure

If OStim works on a new save, but not on your existing save, you can get it working on your existing save by performing a "clean save procedure".
If during the game you notice that OStim stops working as it did previously, see if that is the case.
You should not attempt do this is your OStim does not work on a new game. That would be pointless.
1. Disable OSA, OStim, and all OStim addons in your mod manager (including iWant Widgets if you have ORomance). Disabling Open Animations RE is not necessary.
2. Launch the game and it will complain about missing mods. If it says your game is corrupt, the culprit may have been OAlign or OPrivacy; enable the mod but disable its .esp and try again.
3. Play the game for a minute or two. Run around, change cells, etc.
4. Save the game.
5. Open the new save inFallrim Tools ReSaver and clean it (see "Instructions" in the middle of ReSaver's mod page description to understand how to do this).
6. Re-enable OSA, OStim and any other related plugins that were disabled in step 1.
8. Launch game.
9. Load the clean save you made.
10. Give the game a few minutes to get the OStim MCM working. The game now believes you have never had OStim installed because you cleaned your save.

If you have Campfire or Simply Knock installed, make sure it is not overwriting PapyrusUtil.Only after you have confirmed this, if it still doesn't work, try these solutions:
The updated OStim NG Troubleshooting Guide (2024)
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